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Hit Monkey Pitch | Background Direction and Visual Development

HM pitch was created as part of a pitch project where I served as Background Director. In this role, I led the development of the visual style, managed production workflows, and coordinated file assignments, deadlines, and team reviews. I worked closely with art direction and character design to ensure a cohesive and compelling visual identity across the project.

I was responsible for designing and implementing the background painting pipeline, including hands-on painting, visual development, and production-ready output. Many backgrounds were painted over 3D base renders provided by our modeling team, while design elements were drafted freehand for added style and flexibility.

To ensure consistency and efficiency, I developed comprehensive style guides and trained the background team to work within the show’s new visual framework. This project was an exciting opportunity to blend stylization with production strategy in a fast-paced creative environment.

Artwork by Savannah McKendree and Jill Dykxhoorn

Artwork by Savannah McKendree and Jill Dykxhoorn

Artwork by Diego Penuela and Jill Dykxhoorn

Artwork by Diego Penuela and Jill Dykxhoorn